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Some might argue that Octopath Traveler being a Nintendo Switch exclusive meant it was already a mobile game. Square Enix will make the difference clear.
For whatever reason, some game developers create completely unique gameplay experiences based on their existing properties and not bother naming it something else entirely. For example, Resident Evil 2 is one of the best games of the year despite it also being the same title as the 1998 game of which it originated. Octopath Traveler looks to follow that same logic.
As announced in a Square Enix Japan reveal trailer, Octopath Traveler will bring its HD-2D charm to smartphones in the future as a single-player RPG. This seems to indicate it will stay close to its Nintendo Switch roots and present its 3D version of SNES sprites artistically and its combat with the same turn-based format.
Additionally, per a Famitsu interview translated by RyougaSaotome on Twitter, the sport may even see eight totally developed tales of the characters going down in a time earlier than the occasions of the usual Octopath Traveler console sport. Extra story components shall be added in month-to-month installments afterward to totally capitalize on cell monetization methods.
Even with month-to-month content material additions, it wouldn’t be a Sq. Enix sport with out microtransactions. We don’t fairly know simply how they are going to be carried out, very similar to we don’t know the extent to which the sport will launch a accomplished story at launch and add upon it months down the road.
On the very least, it does look to resemble lots of the core features of Octopath Traveler as a authentic, fully-fledged single-player RPG onto the cell platform. It doesn’t seem prefer it ought to have the gacha mechanics that make so many different Sq. Enix RPG cell video games so unpalatable, which is all the time an awesome log off the bat.